SnowBound
A downloadable game for Windows
Congratulations! You won a beautiful snowy cabin in the mountains! Enjoy your new home away from home!
Check List:
☑ Flashlight
☑ Axe
☑ Food
☑ Wood
☑ Warmth
☐ Snowmen
Controls:
Movement - "WASD"
Interact (Pick-Up, Chop, Open/Close) - "Left-Click"
Flashlight Toggle - "F"
Teleport down Attic Ladder - "Right-Click"
Future Updates:
In future updates we would like to increase the night difficulty, add more nights, add more varients of snowmen, and allow the snowmen to enter the house through the open windows.
Credits:
Project Lead: Elisa Kucalaba
Blueprinting: Zach Taylor, Elisa Kucalaba, Devon Rodgers
Modeling: Devon Rodgers, Alex Broderick, Elisa Kucalaba
Animation: Mackenzie Dijak, Devon Rodgers, Matt Roth, Alex Broderick, Elisa Kucalaba
Exterior Environment: Elisa Kucalaba and Irie Turner
Interior Design: Elisa Kucalaba
Sound Design: Tyler Hays, Dee Just, and Pixabay
Status | Released |
Platforms | Windows |
Publisher | |
Release date | Dec 06, 2023 |
Authors | JazzyJems, Brassy Dome, IrieTurner, mroth34, Abroder1, zesty1002 |
Genre | Survival |
Made with | Unreal Engine |
Tags | Creepy, First-Person, Horror, Singleplayer, snowmen, Spooky, Survival Horror, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Comments
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2 GB file? And no comments? I might (just might) check this out but not today and neighter next week because I'm too bored to virus scan this file LOL. I don't want to believe that a simple snowman game found in ITCH.IO would just be 2 GB, so I'm just gonna touch this game later (if it's not a virus).
Edit 1: Now when I really think about it, this game doesn't seem like a vitus, it looks a bit too good for a virus (atleast in pictures), but I'm not quite sure yet, and I'm still too bored to virus scan this. Hopefully this game is not a virus and I can get my hands on it soon.
Sorry for late reply I rarely ever check here after the game was posted. I worked on this game for a few months and There are no virus's. Just a lot of coding went into the mechanics of it between the nights and cutscenes being implemented in.